Virtual Boy
Nintendo's red 3D headset, on sale for about a year
The Virtual Boy was Nintendo's stereoscopic 3D console, a red-and-black tabletop headset designed by Game Boy creator Gunpei Yokoi and released in Japan on 21 July 1995 and in North America that August at $179.95. Sales collapsed within months, it was withdrawn in Japan by December 1995 and in America by August 1996 with only 22 games, and it remains Nintendo's biggest hardware failure. In 2026 Nintendo revived it as a Switch accessory.
Timeline [edit]
- 1994
-
14 November 1994
Feature
Revealed at Shoshinkai
Nintendo shows a "virtual reality" console designed by Gunpei Yokoi.
- 1995
-
21 July 1995
Launch
Japanese launch
15,000 yen. Sales are weak from the first weeks.
-
14 August 1995
Launch
North American launch
$179.95, with Mario's Tennis. Blockbuster rents it out.
-
22 December 1995
Decline
Withdrawn in Japan
Five months after launch.
- 1996
-
August 1996
Shutdown
Discontinued in North America
After a cut to $99. About 770,000 sold, 22 games released.
-
15 August 1996
other
Gunpei Yokoi leaves Nintendo
The Game Boy's creator departs the month his last console dies.
- 2026
-
17 February 2026
Revival
Virtual Boy returns on the Switch
Nintendo Switch Online adds the games and a replica headset accessory.
How it looked [edit]

The site through time
Browse nintendo.com as it was, via the Internet Archive's Wayback Machine:
Ownership [edit]
Why it shut down [edit]
Official line: The Virtual Boy sold about 770,000 units worldwide against Nintendo's forecast of three million in its first year. It was discontinued in Japan on 22 December 1995, five months after launch, and in North America in August 1996 after a price cut to $99 failed to move it. Only 22 games were ever released. Its designer Gunpei Yokoi left Nintendo the same month.
Our analysis: The Virtual Boy was a tabletop headset marketed as portable, a 3D console that showed everything in red on black, and a product Nintendo rushed out so its engineers could move on to the Nintendo 64. Players got headaches, the games were thin, and reviewers could not tell parents what it was for. It failed on its own terms, but the idea of Nintendo hardware that shows you a stereoscopic world came back with the 3DS, and in 2026 the Virtual Boy itself returned as an accessory for the Switch.
History [edit]
Red on black
Nintendo showed the Virtual Boy at its Shoshinkai trade show in November 1994 as a "virtual reality" system: a headset on a stand that you leaned into, showing a stereoscopic image built from red LEDs scanned across mirrors, one display for each eye. Gunpei Yokoi, who had created the Game & Watch and the Game Boy, led the design. It ran on batteries and Nintendo called it portable, but it needed a table and both hands, and its 3D world came in one colour.
It went on sale in Japan on 21 July 1995 for 15,000 yen and in North America on 14 August 1995 for $179.95, with Mario's Tennis in the box in America and titles like Teleroboxer, Galactic Pinball, Red Alarm and, later, the well-regarded Virtual Boy Wario Land. Nintendo forecast three million units in the first year and spent heavily on marketing, including a tie-in with Blockbuster that let people rent the system before deciding.
Headaches
Renting turned out to be enough for most people. The red monochrome image, the awkward posture and the reports of eye strain and headaches, which Nintendo addressed with automatic rest breaks and a warning about children under seven, kept it out of Christmas lists. Japanese sales were poor from the start and Nintendo stopped selling it there on 22 December 1995. In America the price fell to $99 in 1996 and stock was cleared out by August. Around 770,000 units had been sold in total, and 22 games released, 14 of them in North America.
Yokoi, who had already planned to retire, left Nintendo in August 1996, and the company's attention moved to the Nintendo 64, which launched that year. The Virtual Boy became a collector's item and a byword for hardware ambition outrunning the technology available.
Back on the Switch
Nintendo never quite disowned it. Its own 3DS revisited stereoscopic play in 2011, and in September 2025 Nintendo announced that a library of Virtual Boy games would come to Nintendo Switch Online with a plastic replica of the headset that the Switch slots into, released in February 2026. Thirty years on, the console outsold its first run.
The domain today
nintendo.com is Nintendo's, and its Virtual Boy pages today are about the Switch revival rather than the 1995 hardware.
Similar projects
Sources [edit]
- Virtual Boy a blend of familiar and strange Los Angeles Times 31 August 1995 [archived]
- Nintendo Virtual Boy review Engadget 21 March 2011 [archived]
- Virtual Boy: the bizarre rise and quick fall of Nintendo's enigmatic red console Ars Technica 15 May 2024 [archived]
- Virtual Boy Nintendo Classics announced for Switch IGN 12 September 2025 [archived]
Last verified: 15 August 2026. Spotted an error? Suggest an edit (corrections with sources are reviewed and applied).